| 1 | Cheat Engine 5.6
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| 2 |
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| 3 | Changes:
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| 4 | Pointerscanner speed has been increased a lot
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| 5 | New Icon (thanks to Phox from the forum)
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| 6 | The pointerscanner can now scan for values
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| 7 | The pointerscanner now lets you specify an offset list that it has to end with.
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| 8 | Removed the injected pointerscanner
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| 9 | The auto assembler now supports code outside of [enable] and [disable] sections so it affects both
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| 10 | Resultcount is now comma seperator (thanks to infinito)
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| 11 | New kernelmode debugger
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| 12 | Added the ability to offload the current OS to dbvm (if your cpu supports it)
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| 13 | The driver is now 64-bit compatible. (You will have to sign it yourself, or reboot with unsigned driver support)
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| 14 | Rewrote the disassemblerview
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| 15 | Deleting addresses from a scanresult is now a bit faster
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| 16 | Changed the hotkey handler to be more controllable
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| 17 | New heaplist that works based on dll injection instead of toolhelp32
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| 18 | Dissectcode now helps finding referenced strings
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| 19 | Added a new Auto assembler command "aobscan(varname, arrayofbytestring)"
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| 20 | Added a new Auto assembler command "assert(address, arrayofbyte)" which will make an script fail if the bytes aren't what they should be
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| 21 | Dissect data now works with offsets instead of sizes
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| 22 | Added the ability to follow pointers easily with Dissect Data
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| 23 | There's now a stacktrace visible during debugging
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| 24 | The registerview is gone as long as you're not debugging
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| 25 | CE now suppresses the "No disk" message when the systems searchpath is invalid
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| 26 | Added a common modulelist to the ce folder that you can edit. Include files that you do NOT want to go through when doing memory inspection
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| 27 | You can now open another pointerscanner window while another pointerscan is running and read the results.
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| 28 | Added a string reference windows
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| 29 | Improved the plugin system:
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| 30 | You can now add auto assembler commands
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| 31 | You can now get a callback when the disassembler is being rendered
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| 32 | You can now add a plugin item to the context of the disassemler
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| 33 | etc...
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| 34 | Added (float)#, (double)# and (int)# support to the assembler, (double) is mainly usable in combination with the new DQ command though
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| 35 |
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| 36 |
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| 37 | Fixes:
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| 38 | Fix mov [reg],reg disassembly when a 16-bit prefix is used
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| 39 | Fixed some floating point assembler instructions
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| 40 | Taborder fix for "Value between scan" (infinito)
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| 41 | Fixed the Auto assembler code injection template with regard to the "Alt:" line
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| 42 | Jmp FAR instruction not shown properly in the disassembler
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| 43 | Fixed disassembler instructions that had a rep/repe prefix while they shouldn't
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| 44 | Fixed xorps instruction
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| 45 | Fixed assembler where segment registers are used
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| 46 | Fixed rm32,imm16 notations getting dowsized to rm32,imm8 while they should go rm32,imm32
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| 47 | Fixed hang when setting the window on top and then doing a scan
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| 48 | Fixed FILD qword instruction
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| 49 | Fixed FNSTSW AX instruction
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| 50 | Fixed FCOM instruction
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| 51 | Fixed IMUL,0a instruction
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| 52 | Fixed broken alt-key when the disassemblerview is focused
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| 53 | Fixed the bug where removing a assigned hotkey to a cheat table didn't work
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| 54 | Fixed the floating point panel. It now actually shows the floating point values...
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| 55 | Fixed several bugs in the Dissect Data window
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| 56 | Several gui fixes for high dpi systems
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| 57 |
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| 58 |
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| 59 |
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| 60 | How to use:
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| 61 | Theres a tutorial program included with Cheat Engine,
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| 62 | it teaches how to use the basics of Cheat Engine, also the helpfile may be of use.
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| 63 |
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| 64 |
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| 65 |
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| 66 | For comments or suggestions and such, contact me at:
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| 67 | e-mail(msn) = dark_byte@hotmail.com
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| 68 |
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| 69 |
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| 70 | For more information about Cheat Engine or tables for it
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| 71 | and other things, goto this url:
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| 72 | http://www.cheatengine.org/
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| 73 | or
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| 74 | http://www.heijnen1.demon.nl/ |
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